After testing Geometry Nodes, modifiers, and manual modeling, I found that building a cog manually in Blender offers the most control and works seamlessly with hard-surface modifiers like bevel. Learn a quick, precise workflow.
Learn a quick method to create a cog in Blender using manual extrusion and bevels, producing a clean, single mesh suitable for hard-surface workflows without Geometry Nodes.
Learn how to create a fully procedural cog in Blender using Geometry Nodes. Step-by-step guide covering base circle setup, teeth selection, extrusion, and joining the cylinder for a parametric cog design.
I designed and 3D printed custom cable clamps to organize my desk. From measuring and sketching to learning OnShape and iterating through prototypes, here’s how I turned a simple need into a finished solution.
Combine multiple seamless animation loops, add crossfades, and overlay a sinusoidal text scroller in Blender’s Video Sequence Editor to create a dynamic, layered animation.