Mikko

A Simple Model of Gameboy

Practicing 3D modeling using reference images! Today, I created a simple Gameboy model in Blender. Check out my process and see how I use reference pictures—similar to my Tac-2 Joystick project. Learning never stops!

Animating Objects Without Keyframes With Blender

Learn how to animate objects in Blender without using keyframes! In this tutorial, we use Drivers to create smooth, automatic motion. Perfect for procedural animation and motion graphics!

Setting Up Render Farm For Blender

Learn how to set up a render farm for Blender with multiple GPUs. This guide covers shared folder setup, frame range splitting, and using FFMPEG for video stitching. Improve your rendering workflow today!